TheHeroineInProgress Administrator
Posts : 166 Join date : 2015-04-18 Location : King's Landing, Westeros
| Subject: SEASON, TIME, & EVENT Tue 21 Apr 2015, 19:38 | |
| Its main use is for the admin and moderator to post what occasion to follow. For example, a mod updated the forum to "NIGHT" under the time of the day that means the entire forum is set on nighttime, to be changed to daytime only after a few days. One week in real time is equivalent to 12 hours in the RP community. Meaning an entire 24 hours in the game would equal to two weeks, thus 48 hours/two days(RPG time) in one month (real time). The importance of this is to have control over the time of each character's clock. One cannot simply dictate it's morning when the others say it's night time.
Season are also posted here, though Silny and Vires would be an exception to this tool. Given their geographical location (North and South), these two are the most unlikely to easily change weather. Other lands, however, are supposed to be controlled by the four-seasons.
Events are to be planned every now and then. A king's celebration, for an example, would be announced here. It would require all the lands to attend and partake with the event- meaning all the characters registered. Further details of events are usually explained to each and every members before being held.
The mods would often send a newsletter update to every member's inbox, just in case this section cannot be accessed. | |
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almakazam
Posts : 102 Join date : 2015-04-18 Age : 28 Location : Philippines
| Subject: Re: SEASON, TIME, & EVENT Tue 05 May 2015, 10:14 | |
| Time: Morning Season: Spring Event: Royal ball preparations | |
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TheHeroineInProgress Administrator
Posts : 166 Join date : 2015-04-18 Location : King's Landing, Westeros
| Subject: Re: SEASON, TIME, & EVENT Mon 18 May 2015, 01:56 | |
| TIME CHANGE IMPLEMENTED ON MAY 18 (Monday)
Time: Night Season: Spring Event: ROYAL BALL* (located in King's Castle, Capitol)
* - Everyone is required to attend | |
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| Subject: Re: SEASON, TIME, & EVENT | |
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